On day 2 we had to program our Roverbots. Our mentors set up a race track that takes the robot around the world. Note to mentors: the South Pole is not between Africa and Europe :P . The robots have their own program and directions can be transferred to a computer that runs it. To make everything harder we were not allowed to simply tell the robot to 'Go forward' or 'Turn left' but we had to switch the power off on one side of the robot to turn it. A long process of trial and error followed in which we managed to kill the penguins several times :( . After we were done everyone got their chance to show off. Nobody got it right the first time. Our robot crashed and took part of the track with it but we got to the finish the second time. With a tiny bit of help :P .
Afterwards we sat down in our teams. We got a survival challenge. We had to put down numbers in order of importance on a list of items which can be used in a desert. Our team ended up 'very, very dead'. Then we got ourselves some whiteboards and had to figure our what certain scratch programs could draw. And then, we brainstormed. We had to find solutions to a very important problem: 'What can you do with an orange?'. And that we did. Although in the end nobody suggested eating it :D. Then we talked about superheroes. It was to help us to come with ideas for tomorrow because we were going to do a game...
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